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Dream On Studio production service specialises in party games, platform, action, adventure and board games. It doesn't matter if your project involves a licensed adaptation or an original scenario, an aerial-view or 3D adventure, we have the tools to carry out your project very efficiently.
Dream On Studio has developed a high-performance 3D engine exclusively for the Nintendo DS, the 1337 ENGINE, in order to enrich development capabilities and widen the range of possible game engines. We are also pleased to announce that the 1337 is now being ported to the Nintendo Wii console.
3D models are created directly using the ever-popular 3DS MAX and then exported in a special format useable by the NINTENDO DS.
This engine copes with the following operations (NDS for the moment):
Flat render, gouraud, textured
Collision system
Multiplayer (Wireless single card or multi card modes)
Billboard management
Mathematical 2D/3D API optimised for ARM
Transparent and animated textures
Camera management
Level design using 3DS Max directly
Realtime ingame cinematics (LUA scripts)
Optimized 3D models animations (COLLADA export)

Studio 707 is a sound design tool on Nintendo DS which allows to shape any game's soundtrack in great detail.
It is basically designed as a mixer with all sound resources of a project and featuring essential functionalities like:
- mix between all sounds within a scene
- spatialization to denote sounds' different sources
- pitch bending to make sounds fit the background
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© Dream On Studio 2003-2007
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